Counter-Strike 2 server hosting

Competitive high-tickrate servers, with SourceMod/MetaMod plugin support and FPS-grade DDoS filtering.

Starting at €3.99 / month · Tax included · no commitment

Equivalent monthly price for the chosen billing period.

High-frequency processors

Game engines mostly use a single core, so we favour clock speed (3.7 GHz) over core count.

Pterodactyl panel

Console, files, subusers, scheduler and backups in an interface your staff already knows.

Game-aware DDoS filtering

Filtering tuned for game protocols, always on, with no added latency during attacks.

FAQ

Frequently asked questions

Do I need a Game Server Login Token (GSLT)?

Yes, to appear in the public Counter-Strike 2 browser. The token is generated for free on the Steam Game Servers portal, then pasted into the panel’s startup parameters. Without a token the server is still reachable on LAN or by direct connect.

Can I install Metamod and CounterStrikeSharp?

Yes. Metamod:Source and CounterStrikeSharp install into game/csgo/addons via the file manager or over SFTP. That’s what lets you add matchmaking, retake or admin plugins.

What is the server tickrate?

Counter-Strike 2 uses sub-tick: tickrate is no longer a setting as it was on CS:GO. What matters now is CPU clock speed and network stability — our game nodes run Intel Xeon Gold 6248R at 4 GHz on a 10 Gb/s link.

Can I host official matches and scrims?

Yes. Add a match plugin (get5, for instance) to handle map vetoes, halves and demo recording. The included Premium DDoS protection keeps an attack from cutting a match short.

How do I add community maps?

Use host_workshop_collection with a Steam collection ID, or drop your .vpk files into game/csgo/maps. The server loads them on the next boot and offers them in the map cycle.

Ready to launch your project?

Create your account for free, pick a plan, and your service is online within the minute.