7 Days to Die server hosting

Survive the zombie hordes lag-free on Blood Moon nights, with toggleable EAC, mod support and automatic backups.

Starting at €5.99 / month · Tax included · no commitment

Equivalent monthly price for the chosen billing period.

High-frequency processors

Game engines mostly use a single core, so we favour clock speed (3.7 GHz) over core count.

Pterodactyl panel

Console, files, subusers, scheduler and backups in an interface your staff already knows.

Game-aware DDoS filtering

Filtering tuned for game protocols, always on, with no added latency during attacks.

FAQ

Frequently asked questions

Do horde nights make the server lag?

That’s the game’s load peak: hundreds of zombies computed at once. CPU clock speed matters most, and our nodes run at 4 GHz. Also lower the maximum zombie count in serverconfig.xml if your map is heavily built.

Can I disable EasyAntiCheat?

Yes, the setting is in serverconfig.xml. It’s required for most mods to run, but it also removes anti-cheat protection: keep it for private or trusted-community servers.

How do I install a modlet or an overhaul?

Drop the mod folder into Mods/ through the file manager, then restart. Large overhauls such as Darkness Falls or Undead Legacy also require every player to install the same version client-side.

Can I change the map without losing players?

Changing world starts from a blank map: buildings are lost, but player accounts aren’t. Back up the old world first — you can come back to it by restoring the backup.

Does the server appear in the public list?

Yes, if ServerVisibility is set to 2 in serverconfig.xml. Give it a meaningful name and description: that’s what players see in the in-game server browser.

Ready to launch your project?

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